Game Mechanics
We are using the Fantasy Hero Game System for a gaming system. There also some house rules that have been established to keep the characters and creatures (both players and NPCs) within the spirit of Nyonian gaming world.
Hero Game Specific Information
Nyonian Campaign Specific Rules
Character building
- Templates for Allowed Races
- Characteristics and Skill Rules
- Cultural templates
- Professional templates
- Experience Points
Character Benchmarks
Combat
- Armor
- Martial Arts - Each of the various races and societies have developed very fighting styles based on their environment and social makeup. Use these racially approved fighting style (martial arts) prefabs based on the race or society your character is from.
- Shields
- Weapons - Each of the various races and societies have developed very specific weapons and fighting styles based on their environment and social makeup. Use these racially approved weapon and armor prefabs based on the race or society your character is from.
Magic system
Nyonia Package Deals, Racial Templates and Package deals
When building your characters please the following Hero Designer files. The skills inside the lists are the only ones that are allowed to be in those lists. Do not add new skills to the list or create new package deals.
- Cultural templates – The following are available cultural templates City Dweller, Criminal, Nomad, Seafaring, and Trader
- Magic Spells – If your character uses magic then you select the appropriate racial magic prefab for your characters ability and use the file. Mages who are built using the General Mage template cannot use the Arch or High-Arch mage spell books.
- Mage Package deals – These two packages are only to be used for characters that use magic
- Professional templates
- Racial Templates – When creating a character use these templates for any character you create, using Hero Designers New Character Custom/Non-standard rules option